Any Best way to remove camera, when follow target is killed?

Any Best way to remove the camera, when follow target is killed?

    this.player = this.add.sprite(180, 500, 'player', 0);
    this.cameras.main.setBounds(0, 0, 360, 1000);
    this.cameras.main.startFollow(this.player);

this.player.destroy();

When player destroyed, it displays the following Error

Any Best way to handle when follow target is destroyed, the camera not show bug??

.stopFollow()