# Broken ragged text when scaling (pixel art), how to fix?

**URL:** <https://phaser.discourse.group/t/broken-ragged-text-when-scaling-pixel-art-how-to-fix/3448>\
**Category:** Phaser 3\
**Created:** [August 12, 2019, 9:31am UTC](https://phaser.discourse.group/t/broken-ragged-text-when-scaling-pixel-art-how-to-fix/3448 "2019-08-12T09:31:47Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![peteroravec](https://avatars.discourse-cdn.com/v4/letter/p/51bf81/32.png) [@peteroravec](https://phaser.discourse.group/u/peteroravec)\
**Post date:** [August 12, 2019, 9:31am UTC](https://phaser.discourse.group/t/broken-ragged-text-when-scaling-pixel-art-how-to-fix/3448/1 "2019-08-12T09:31:47Z")

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Hi,  
I seen this issue multiple times but can’t find good solution to this…  
My game is pixel art so need to be pixelated but on retina displays text is getting ragged and broken… depends on camera position…

 ![14](https://global.discourse-cdn.com/free1/uploads/phaser1/original/2X/5/5ceeaf572bad33b3b06a032ac3a0196da64fe9d1.png)  
 ![40](https://global.discourse-cdn.com/free1/uploads/phaser1/original/2X/7/79a0d6518baf2657faa9bb9eae4f494b5b65b7cf.jpeg)

I’m using - round pixels in config  
If I will start to Mat.flooring camera dolly it will “jump” when moving so it’s not a solution…

Is there any solution to this?

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<div class="post-metadata">

**Author:** ![peteroravec](https://avatars.discourse-cdn.com/v4/letter/p/51bf81/32.png) [@peteroravec](https://phaser.discourse.group/u/peteroravec)\
**Post date:** [August 12, 2019, 9:36am UTC](https://phaser.discourse.group/t/broken-ragged-text-when-scaling-pixel-art-how-to-fix/3448/2 "2019-08-12T09:36:00Z")

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OR, can I use movement by velocity and somehow force player sprite to stop on rounded pixels?

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<div class="post-metadata">

**Author:** ![ThePandaJam](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/thepandajam/32/1814_2.png) [@ThePandaJam](https://phaser.discourse.group/u/ThePandaJam)\
**Post date:** [August 12, 2019, 1:46pm UTC](https://phaser.discourse.group/t/broken-ragged-text-when-scaling-pixel-art-how-to-fix/3448/3 "2019-08-12T13:46:56Z")

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have you got this like in the game config?

```
pixelArt: true,
```
