Configure keyboard inputs once for all scenes to use

Thanks for the replies everyone :grinning_face_with_smiling_eyes:

@StinOfSin I think I’ll give your first method a try, it looks light and sufficient for what I want to achieve. I plan to do it slightly differently though, instead of importing the KEY_BINDINGS into each scene, I could create a new scene class that imports the controls once, then have my other scenes extend the one with controls.

I’ll let you know how it goes!

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