Hello, yesterday i saw this script: https://deterministic.js.org
“It’s useful for writing distributed applications in which the same code executes simultaneously on multiple computers… Two examples which make use of this property are smart contract applications and multiplayer games.”
So my question is, can i use this script to make Phaser 3 collisions become deterministic ? I’m trying to find where is the calculation for collisions in the Phaser 3 script but i don’t find anything. Please help me, i want to make my game deterministic.
Thank you very much.