# DOM Container blocks pointer events

**URL:** <https://phaser.discourse.group/t/dom-container-blocks-pointer-events/9261>\
**Category:** Phaser 3\
**Created:** [April 6, 2021, 4:48pm UTC](https://phaser.discourse.group/t/dom-container-blocks-pointer-events/9261 "2021-04-06T16:48:06Z")\
**Posts on this page:** 1\
**Showing post:** 7

<div class="post-metadata">

**Author:** ![samme](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/samme/32/5275_2.png) [@samme](https://phaser.discourse.group/u/samme)\
**Post date:** [April 7, 2021, 4:44pm UTC](https://phaser.discourse.group/t/dom-container-blocks-pointer-events/9261/7 "2021-04-07T16:44:07Z")

</div>

```javascript
new Phaser.Game({
  callbacks: {
    postBoot: function (game) {
      game.domContainer.style.pointerEvents = 'none';
    },
  },
});

```

But you will need to set `pointer-events: auto` on any HTML elements you want clickable.

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_[View the full topic](https://phaser.discourse.group/t/dom-container-blocks-pointer-events/9261)._
