# Dragon bones

**URL:** <https://phaser.discourse.group/t/dragon-bones/10049>\
**Category:** Phaser 3\
**Created:** [August 1, 2021, 4:22pm UTC](https://phaser.discourse.group/t/dragon-bones/10049 "2021-08-01T16:22:54Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![nu-takoe](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/nu-takoe/32/5463_2.png) [@nu-takoe](https://phaser.discourse.group/u/nu-takoe)\
**Post date:** [August 1, 2021, 4:22pm UTC](https://phaser.discourse.group/t/dragon-bones/10049/1 "2021-08-01T16:22:54Z")

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Hello everyone, i need help, how can i use a dragon bones mesh animations in phaser 3, tell me relevant lib, guide or something  
I could only find libraries from three years ago, what do you think, how relevant is this for phaser 3? Thank you

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**Author:** ![NickChowHK](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/nickchowhk/32/2377_2.png) [@NickChowHK](https://phaser.discourse.group/u/NickChowHK)\
**Post date:** [August 10, 2021, 5:48am UTC](https://phaser.discourse.group/t/dragon-bones/10049/2 "2021-08-10T05:48:27Z")

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I have tried to use Dragon bones inside Phaser for some internal company projects.

After that, I will recommend NOT to use Dragon bones inside Phaser. There are not just small bugs with it and a lack of tutorial and support to achieve this purpose.

Also, please take a look at the Dragon bones file size…if there is not too much bone animation, animation sprite sheet is fine. Else just pay for Spine which is worth your time.
