# Engine error

**URL:** <https://phaser.discourse.group/t/engine-error/8079>\
**Category:** Phaser 3\
**Created:** [November 10, 2020, 10:09am UTC](https://phaser.discourse.group/t/engine-error/8079 "2020-11-10T10:09:26Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Alex\_Pyatovolenko](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/alex_pyatovolenko/32/3392_2.png) [@Alex\_Pyatovolenko](https://phaser.discourse.group/u/Alex_Pyatovolenko)\
**Post date:** [November 10, 2020, 10:09am UTC](https://phaser.discourse.group/t/engine-error/8079/1 "2020-11-10T10:09:26Z")

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![image](https://global.discourse-cdn.com/free1/uploads/phaser1/original/2X/6/6aaeec9dadce80ec1e2ed6d6b370d2f1ed7ba809.png)

Hello everybody!  
I have a game that consisted of a picture and some textures the same size look like dust. And when I move the pointer it should check if a pixel is not transparent then erase it and count the total score. And sometimes (very rarely) I have this kind of mistake. I have only this stack from Phaser engine.
