Hello, not sure if it’s the right solution, but maybe this helps…
player.on("animationcomplete", () => {
player.anims.play(this.playerAtlas + "-run");
player.off("animationcomplete");
});
Hello, not sure if it’s the right solution, but maybe this helps…
player.on("animationcomplete", () => {
player.anims.play(this.playerAtlas + "-run");
player.off("animationcomplete");
});