Hi everyone! ![]()
I just finished putting together a short Phaser 4 beginner mini-course and wanted to share it with the community.
The series walks through building a small browser game step-by-step and focuses on explaining the core concepts that beginners often struggle with, like:
β’ how the Phaser game loop works
β’ understanding the Scene lifecycle (preload β create β update)
β’ player movement and input
β’ spawning objects
β’ simple collision detection (without physics)
β’ scoring and game rules
The goal was to make something approachable for developers who are completely new to Phaser , while still explaining why things work the way they do.
If anyone is interested, hereβs the playlist:
If you have any feedback or suggestions, Iβd love to hear it!
