# Fullscreen mode

**URL:** <https://phaser.discourse.group/t/fullscreen-mode/11736>\
**Category:** Phaser 3\
**Created:** [May 20, 2022, 2:15pm UTC](https://phaser.discourse.group/t/fullscreen-mode/11736 "2022-05-20T14:15:18Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![affmde](https://avatars.discourse-cdn.com/v4/letter/a/85e7bf/32.png) [@affmde](https://phaser.discourse.group/u/affmde)\
**Post date:** [May 20, 2022, 2:15pm UTC](https://phaser.discourse.group/t/fullscreen-mode/11736/1 "2022-05-20T14:15:18Z")

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Hi! My game when goes in Fullscreen mode it looses the right place of the inputs. I mean… if you want to click the button, the detecting place goes somewhere away of where the button is shown.  
Im using scale mode Fit. Does anyone faced that problem as well? Or how can we solve it?

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**Author:** ![jason-allen-oneal](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/jason-allen-oneal/32/6413_2.png) [@jason-allen-oneal](https://phaser.discourse.group/u/jason-allen-oneal)\
**Post date:** [May 25, 2022, 4:36am UTC](https://phaser.discourse.group/t/fullscreen-mode/11736/2 "2022-05-25T04:36:25Z")

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Apply the same ratio to which your game is scaled to your game objects.

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**Author:** ![samme](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/samme/32/5275_2.png) [@samme](https://phaser.discourse.group/u/samme)\
**Post date:** [May 26, 2022, 1:27am UTC](https://phaser.discourse.group/t/fullscreen-mode/11736/3 "2022-05-26T01:27:23Z")

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It could be a Phaser bug, or it could be a problem with your page’s HTML/CSS.
