# Fusion Mania: Sushi Merge (Phaser 3 + Matter.js, Android)

**URL:** <https://phaser.discourse.group/t/fusion-mania-sushi-merge-phaser-3-matter-js-android/15550>\
**Category:** Showcase\
**Created:** [January 29, 2026, 3:38pm UTC](https://phaser.discourse.group/t/fusion-mania-sushi-merge-phaser-3-matter-js-android/15550 "2026-01-29T15:38:01Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Pixalypse](https://avatars.discourse-cdn.com/v4/letter/p/e47774/32.png) [@Pixalypse](https://phaser.discourse.group/u/Pixalypse)\
**Post date:** [January 29, 2026, 3:38pm UTC](https://phaser.discourse.group/t/fusion-mania-sushi-merge-phaser-3-matter-js-android/15550/1 "2026-01-29T15:38:01Z")

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Hi all,

I wanted to share my first game made with Phaser 3, called Fusion Mania: Sushi Merge, now available on Google Play.

It’s a 2D physics puzzle game, inspired by the Suika / Watermelon Game, but set in a Japanese sushi restaurant.

Tech stack & features:

- Phaser 3
- Matter.js for physics
- Physics-based merge mechanics
- Hand-drawn kawaii assets
- Mobile-first, fully offline

Google Play:

> <https://play.google.com/store/apps/details?id=com.pixalypse.fusionmaniasm>
>
> Match sushi, create epic combos, and climb the leaderboards! 2D physics puzzle game...

I’m currently working on future updates, including:

- Google Play Games integration (leaderboards & achievements)
- Visual/UI polish
- Structured challenges and progression
- Ads/banner integration

If you try it, feedback is very welcome — feel free to reply here or send me a DM.

Thanks to the Phaser community for the great framework!

 ![Screenrecorder-2026-01-17-19-05-52-288_exported_76390](https://global.discourse-cdn.com/free1/uploads/phaser1/original/2X/7/7b25b8263e54b228112484f709095fe798f51f61.jpeg)

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**Author:** ![Pixalypse](https://avatars.discourse-cdn.com/v4/letter/p/e47774/32.png) [@Pixalypse](https://phaser.discourse.group/u/Pixalypse)\
**Post date:** [January 30, 2026, 1:53pm UTC](https://phaser.discourse.group/t/fusion-mania-sushi-merge-phaser-3-matter-js-android/15550/2 "2026-01-30T13:53:17Z")

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Thank you very much for posting me. I have a question, are there any tips or libraries for in game gui? For example buttons, checkbox, …?

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**Author:** ![cdm](https://avatars.discourse-cdn.com/v4/letter/c/f1d935/32.png) [@cdm](https://phaser.discourse.group/u/cdm)\
**Post date:** [February 3, 2026, 9:46am UTC](https://phaser.discourse.group/t/fusion-mania-sushi-merge-phaser-3-matter-js-android/15550/3 "2026-02-03T09:46:20Z")

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There are e.g. Rex UI plugins: [Overview - Notes of Phaser 3](https://rexrainbow.github.io/phaser3-rex-notes/docs/site/ui-overview/)
