# How do you control sprite's physics body within a container?

**URL:** <https://phaser.discourse.group/t/how-do-you-control-sprites-physics-body-within-a-container/11300>\
**Category:** Phaser 3\
**Created:** [February 23, 2022, 8:42pm UTC](https://phaser.discourse.group/t/how-do-you-control-sprites-physics-body-within-a-container/11300 "2022-02-23T20:42:39Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![farhan](https://avatars.discourse-cdn.com/v4/letter/f/b2d939/32.png) [@farhan](https://phaser.discourse.group/u/farhan)\
**Post date:** [February 23, 2022, 8:42pm UTC](https://phaser.discourse.group/t/how-do-you-control-sprites-physics-body-within-a-container/11300/1 "2022-02-23T20:42:39Z")

</div>

Hi,

I created a container and I added sprites within the container, and when I move or rotate the container, the body doesn’t move. It stays the same as the original position.

How do I make sure the body of the sprites within a container moves and rotates the same as way it displays?

Thanks.

-Farhan-
