How to add Phaser.Geom.Rectangle to a group?

Thanks Villan for your response, but that don’t work too.

try to using matter+physics (for the overlap) but i have difficulties…

this line make problem :
this.matter.world.setBounds(0, 0, data.world, data.world, 32, true, true, false, true).disableGravity()

and without arcade everything works …?

however my config is like this :

 var config = {
	type: Phaser.CANVAS,
	width: 1480,
	height: 2270,
	backgroundColor: '#02003e',
	parent: 'phaser-example',
	//pixelArt:true,
	physics: {
		matter: {
			debug: false,
			gravity: {
				//y: 0.5 
			}
		},
		arcade: {
			debug: false,
			gravity: { 
				//y: 200 
			}
		},
	},
	callbacks: {
		postBoot: function (game) {
			game.canvas.style.width = '100%';
			game.canvas.style.height = '100%';
		}
	},
	scene: {
		preload: preload,
		create: create,
		update: update,
	}
}