# How to use RetroFonts?

**URL:** <https://phaser.discourse.group/t/how-to-use-retrofonts/1138>\
**Category:** Phaser 3\
**Created:** [February 8, 2019, 5:40pm UTC](https://phaser.discourse.group/t/how-to-use-retrofonts/1138 "2019-02-08T17:40:31Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Mikko\_Torniainen](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/mikko_torniainen/32/682_2.png) [@Mikko\_Torniainen](https://phaser.discourse.group/u/Mikko_Torniainen)\
**Post date:** [February 8, 2019, 5:40pm UTC](https://phaser.discourse.group/t/how-to-use-retrofonts/1138/1 "2019-02-08T17:40:31Z")

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Does this functionality exist yet in Phaser 3.16 and if so how to use it? I see there is a parser (Phaser.GameObjects.RetroFont.Parse) but no factory method for this and bitmapFont loader only takes xml data.

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**Author:** ![snowbillr](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/snowbillr/32/332_2.png) [@snowbillr](https://phaser.discourse.group/u/snowbillr)\
**Post date:** [February 8, 2019, 6:49pm UTC](https://phaser.discourse.group/t/how-to-use-retrofonts/1138/2 "2019-02-08T18:49:36Z")

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There is a folder in the labs labeled Retro Fonts ([https://labs.phaser.io/index.html?dir=game%20objects/bitmaptext/retro%20font/&q=](https://labs.phaser.io/index.html?dir=game%20objects/bitmaptext/retro%20font/&q=)) that seems to use it.
