# iPhone iOS 17.4.1 touchstart lag

**URL:** <https://phaser.discourse.group/t/iphone-ios-17-4-1-touchstart-lag/14350>\
**Category:** Phaser 3\
**Created:** [May 23, 2024, 3:21pm UTC](https://phaser.discourse.group/t/iphone-ios-17-4-1-touchstart-lag/14350 "2024-05-23T15:21:11Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![saj](https://avatars.discourse-cdn.com/v4/letter/s/9de0a6/32.png) [@saj](https://phaser.discourse.group/u/saj)\
**Post date:** [May 23, 2024, 3:21pm UTC](https://phaser.discourse.group/t/iphone-ios-17-4-1-touchstart-lag/14350/1 "2024-05-23T15:21:11Z")

</div>

Seems like when tapping the screen on iOS it causes small jitter for the canvas element

[https://labs.phaser.io/edit.html?src=src\physics\arcade\1000%20world%20bodies.js](https://labs.phaser.io/edit.html?src=src%5Cphysics%5Carcade%5C1000%20world%20bodies.js)

in above example on iOS when tapping would cause the objects to jitter / request animation to stop and teleport the objects a tiny bit?

anybody else have an issue with iOS like this
