# Is it possible to load a plugin globally using an URL?

**URL:** <https://phaser.discourse.group/t/is-it-possible-to-load-a-plugin-globally-using-an-url/1556>\
**Category:** Phaser 3\
**Created:** [March 6, 2019, 8:11pm UTC](https://phaser.discourse.group/t/is-it-possible-to-load-a-plugin-globally-using-an-url/1556 "2019-03-06T20:11:38Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![mb07](https://avatars.discourse-cdn.com/v4/letter/m/838e76/32.png) [@mb07](https://phaser.discourse.group/u/mb07)\
**Post date:** [March 27, 2019, 8:18pm UTC](https://phaser.discourse.group/t/is-it-possible-to-load-a-plugin-globally-using-an-url/1556/3 "2019-03-27T20:18:28Z")

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@frontier thank you for your suggestion. It took me a while to get it work fine but finally I chose to install the plugin through NPM, import it with ES6 `import` where I needed it and bundle it all together using webpack (also installed with NPM).

Despite of this, I like your suggestion of having the plugin files saved in local because it seems an avoid-possible-future-problems option.

I had other troubles when trying to use the plugin in my app, so maybe this other [question](https://phaser.discourse.group/t/invalid-scene-plugin-uiplugin/1289/5) is useful for others.

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