# Is it possible to play two sounds at once from a soundsprite?

**URL:** <https://phaser.discourse.group/t/is-it-possible-to-play-two-sounds-at-once-from-a-soundsprite/4898>\
**Category:** Phaser 3\
**Created:** [January 15, 2020, 8:00pm UTC](https://phaser.discourse.group/t/is-it-possible-to-play-two-sounds-at-once-from-a-soundsprite/4898 "2020-01-15T20:00:21Z")\
**Posts on this page:** 1\
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**Author:** ![samme](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/samme/32/5275_2.png) [@samme](https://phaser.discourse.group/u/samme)\
**Post date:** [January 15, 2020, 8:44pm UTC](https://phaser.discourse.group/t/is-it-possible-to-play-two-sounds-at-once-from-a-soundsprite/4898/2 "2020-01-15T20:44:29Z")

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If you’re using HTML5Audio you need to pass, e.g., `{ instances: 2 }` (or more) in the load call.

If you’re using WebAudio it should just work.

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_[View the full topic](https://phaser.discourse.group/t/is-it-possible-to-play-two-sounds-at-once-from-a-soundsprite/4898)._
