# Isometric tilemap layers not aligning

**URL:** <https://phaser.discourse.group/t/isometric-tilemap-layers-not-aligning/14516>\
**Category:** Phaser 3\
**Created:** [July 11, 2024, 6:21am UTC](https://phaser.discourse.group/t/isometric-tilemap-layers-not-aligning/14516 "2024-07-11T06:21:45Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Ejatccurate](https://avatars.discourse-cdn.com/v4/letter/e/8dc957/32.png) [@Ejatccurate](https://phaser.discourse.group/u/Ejatccurate)\
**Post date:** [July 11, 2024, 6:21am UTC](https://phaser.discourse.group/t/isometric-tilemap-layers-not-aligning/14516/1 "2024-07-11T06:21:46Z")

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Hi, does anyone know why my tilemap layers are not aligning? Inside Tiled, my terrain tilesheet has a drawing offset of (-26, 206) so that the top part of the tile fits the tilemap grid. Not sure if that is the reason why the tilemap layers are misaligned. Thanks!

 ![Screenshot 2024-07-11 154557](https://global.discourse-cdn.com/free1/uploads/phaser1/original/2X/7/7029e3ddf84548aa6d5bd78a1872929a6f186a33.png)

 ![Screenshot 2024-07-11 154539](https://global.discourse-cdn.com/free1/uploads/phaser1/original/2X/8/8a32bfac557efd61f068e06a243361a1979dcd1e.jpeg)

[Game](https://raw.githack.com/Ecat39/Test/main/index.html)  
[Source Code](https://github.com/Ecat39/Test/blob/main/src/scenes/gamescene.js)

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**Author:** ![PaulBellow](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/paulbellow/32/7672_2.png) [@PaulBellow](https://phaser.discourse.group/u/PaulBellow)\
**Post date:** [July 12, 2024, 7:28pm UTC](https://phaser.discourse.group/t/isometric-tilemap-layers-not-aligning/14516/2 "2024-07-12T19:28:09Z")

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To me it looks like it’s adding about 200 pixels to Y offset in your second image… I’d play around with that… maybe try exporting map without drawing offset… or match the offset in Phaser when you go through the tiles.

Good luck!
