# Load Multi Atlases - Phaser 2.6.2?

**URL:** <https://phaser.discourse.group/t/load-multi-atlases-phaser-2-6-2/5144>\
**Category:** Phaser 2 / CE\
**Created:** [February 11, 2020, 8:47pm UTC](https://phaser.discourse.group/t/load-multi-atlases-phaser-2-6-2/5144 "2020-02-11T20:47:58Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![farhan](https://avatars.discourse-cdn.com/v4/letter/f/b2d939/32.png) [@farhan](https://phaser.discourse.group/u/farhan)\
**Post date:** [February 11, 2020, 8:47pm UTC](https://phaser.discourse.group/t/load-multi-atlases-phaser-2-6-2/5144/1 "2020-02-11T20:47:58Z")

</div>

I have been wondering if there is a feature to load multi atlases in Phaser 2.6.2?  
I know Phaser 3 has one. But does Phaser 2.6.2 has one too?

From my last project, I ended up making my own function to play a sprite animation from multiple atlas.  
Basically I just load each atlas one by one and then during play animation, I just have to manually change packs to continue the animation.

Was tedious, but works. But if there is a way to load multiple atlas just like Phaser 3 that will make life easier and code cleaner.
