# Matter get velocity

**URL:** <https://phaser.discourse.group/t/matter-get-velocity/3750>\
**Category:** Phaser 3\
**Created:** [September 18, 2019, 10:16am UTC](https://phaser.discourse.group/t/matter-get-velocity/3750 "2019-09-18T10:16:41Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Xab1](https://avatars.discourse-cdn.com/v4/letter/x/278dde/32.png) [@Xab1](https://phaser.discourse.group/u/Xab1)\
**Post date:** [September 18, 2019, 10:16am UTC](https://phaser.discourse.group/t/matter-get-velocity/3750/1 "2019-09-18T10:16:41Z")

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Hi, is there a way to get current velocity of a sprite in matter?

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**Author:** ![Jelle](https://avatars.discourse-cdn.com/v4/letter/j/ce73a5/32.png) [@Jelle](https://phaser.discourse.group/u/Jelle)\
**Post date:** [March 23, 2020, 4:29pm UTC](https://phaser.discourse.group/t/matter-get-velocity/3750/2 "2020-03-23T16:29:09Z")

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Did you solve this issue? I have the same question

Edit:  
I found out it can be accessed through: `sprite.body.velocity.x` or `sprite.body.velocity.y`
