# Mobile games from phaser?

**URL:** <https://phaser.discourse.group/t/mobile-games-from-phaser/1533>\
**Category:** Phaser 3\
**Created:** [March 5, 2019, 7:12pm UTC](https://phaser.discourse.group/t/mobile-games-from-phaser/1533 "2019-03-05T19:12:55Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![losos](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/losos/32/532_2.png) [@losos](https://phaser.discourse.group/u/losos)\
**Post date:** [March 5, 2019, 7:12pm UTC](https://phaser.discourse.group/t/mobile-games-from-phaser/1533/1 "2019-03-05T19:12:55Z")

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Its possible to make game for phone in phaser 3?

I tried with phoneGap, all is okay, but all good programmers hate this methods and projects with phaser and phonegap is rating negative…

i too try using Cordova for simple example, after a few hours someone write on stackoverflow its impossible to export sounds with cordova to android, my problem was console return  
**"Uncaught SyntaxError: Unexpected token \< in JSON at position 0"** (when load atlas)  
Read about it and find similar problem, i must change some config with MIME … but any solution on internet is not avaible for this.

I find a Cocoon framework, was shutdown february 2019…

Currently i have big project realized on localhost server with pure phaser/js working on XAMPP servers.

I want turn this HTML5 game into phone game,the easiest way possible.

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**Author:** ![theNeedle](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/theneedle/32/745_2.png) [@theNeedle](https://phaser.discourse.group/u/theNeedle)\
**Post date:** [March 5, 2019, 7:29pm UTC](https://phaser.discourse.group/t/mobile-games-from-phaser/1533/2 "2019-03-05T19:29:37Z")

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If the game isn’t resource intensive than there is no problem with using _cordova/phonegap_.  
e.g. I mad simple _tic-tac-toe_ game in _Phaser 3_ and made an android app using _cordova_. It took 1-2 days to setup and make an app. It was working fine with all sounds. I didn’t encounter any problem with sounds. It just worked for me. It was a very small game so no problem in rendering too.

So, if your game is not resource intensive than you can just use _cordova_. It will work fine. Just sharing my little experience on porting Phaser 3 game to android using cordova.

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**Author:** ![jamespierce](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/jamespierce/32/66_2.png) [@jamespierce](https://phaser.discourse.group/u/jamespierce)\
**Post date:** [March 5, 2019, 8:11pm UTC](https://phaser.discourse.group/t/mobile-games-from-phaser/1533/3 "2019-03-05T20:11:20Z")

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Hi @losos I have a few Android games made with Phaser 3. For example my game [**Endless Cave**](https://play.google.com/store/apps/details?id=com.browsergameshub.endlesscave) was quite a big project and it runs perfectly fine on Android phones.

I have written a blog post about how I’ve converted Phaser 3 games into Android apps using Cordova, you can read it here:  
[Convert Your HTML5 Game Into An Android Game with Cordova](https://browsergameshub.com/create-android-game-cordova/)

Hope it helps!
