# Negative camera position

**URL:** <https://phaser.discourse.group/t/negative-camera-position/3913>\
**Category:** Phaser 3\
**Created:** [October 10, 2019, 4:45am UTC](https://phaser.discourse.group/t/negative-camera-position/3913 "2019-10-10T04:45:42Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![dbjsdev2](https://avatars.discourse-cdn.com/v4/letter/d/e495f1/32.png) [@dbjsdev2](https://phaser.discourse.group/u/dbjsdev2)\
**Post date:** [October 10, 2019, 4:45am UTC](https://phaser.discourse.group/t/negative-camera-position/3913/1 "2019-10-10T04:45:42Z")

</div>

The centre of my game universe is 0,0, and expands out infinitely in all directions. Objects can therefore be positioned at negative values

Using useBounds = false, It seems I can set the scrollX, scrollY manually to negative values, but if I try use startFollow , it will never position the centre of the camera at less than 0,0. Is there some other setting I need to allow this?

Regards

---

<div class="post-metadata">

**Author:** ![samme](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/samme/32/5275_2.png) [@samme](https://phaser.discourse.group/u/samme)\
**Post date:** [October 10, 2019, 8:58pm UTC](https://phaser.discourse.group/t/negative-camera-position/3913/2 "2019-10-10T20:58:30Z")

</div>

It sounds like that should work. On [http://labs.phaser.io/edit.html?src=src\camera\bounds%20at%20zero.js](http://labs.phaser.io/edit.html?src=src%5Ccamera%5Cbounds%20at%20zero.js) if you remove `setBounds(…)` (33) it does what you describe.

After you use `startFollow()`, the followed object definitely moves below (0, 0)?
