# Objects spawn on false position ? Why?

**URL:** <https://phaser.discourse.group/t/objects-spawn-on-false-position-why/6470>\
**Category:** Phaser 3\
**Created:** [May 27, 2020, 9:57pm UTC](https://phaser.discourse.group/t/objects-spawn-on-false-position-why/6470 "2020-05-27T21:57:01Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![FSpoto98](https://avatars.discourse-cdn.com/v4/letter/f/74df32/32.png) [@FSpoto98](https://phaser.discourse.group/u/FSpoto98)\
**Post date:** [May 27, 2020, 9:57pm UTC](https://phaser.discourse.group/t/objects-spawn-on-false-position-why/6470/1 "2020-05-27T21:57:01Z")

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Hello developers!

My problem is, i would like spawn walls and platforms straight up and the position of these objects are wrong. If i use my spawnRow() function in the create() methode it works fine but i use it in the update i have this problem.

Wrong in Update methode: [IMG](https://i.imgur.com/yjEQW4F.png)

Correct in Create methode: [IMG](https://i.imgur.com/6xdbuoN.png)

Here is my complete code from [GitHub](https://github.com/FSpoto98/Jumper)

Sorry for my bad english 😆
