# Packaging a mobile game

**URL:** https://phaser.discourse.group/t/packaging-a-mobile-game/1584
**Category:** Phaser 3
**Created:** [March 7, 2019, 11:38am UTC](https://phaser.discourse.group/t/packaging-a-mobile-game/1584 "2019-03-07T11:38:42Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![lhk](https://avatars.discourse-cdn.com/v4/letter/l/65b543/32.png) [@lhk](https://phaser.discourse.group/u/lhk)
#### Post date: [March 7, 2019, 11:38am UTC](https://phaser.discourse.group/t/packaging-a-mobile-game/1584/1 "2019-03-07T11:38:43Z")

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I’ve read the tutorial about Phaser and Cordova: [https://gamedevacademy.org/creating-mobile-games-with-phaser-3-and-cordova/](https://gamedevacademy.org/creating-mobile-games-with-phaser-3-and-cordova/)

But some time ago, Cordova didn’t have proper hardware acceleration for WebGL. Is this still a problem ?

I’m debating whether to use Javascript for a mobile game and am looking what the tech stack would be. Surprisingly, all those packaging services with hardware support seem to go away:

- CocoonJS is dead: [https://blog.cocoon.io/](https://blog.cocoon.io/)
- Crosswalk is discontinued: [https://github.com/crosswalk-project/crosswalk](https://github.com/crosswalk-project/crosswalk)
- Intel XDK is discontinued: [https://software.intel.com/en-us/xdk](https://software.intel.com/en-us/xdk)
- The creators of CocoonJS made a plugin for hardware acceleration in Cordova. But I can’t find it anymore: [https://www.joshmorony.com/increase-phaser-performance-on-phonegap-with-webgl-and-wkwebview/](https://www.joshmorony.com/increase-phaser-performance-on-phonegap-with-webgl-and-wkwebview/)

Anyone here developing a mobile game with Phaser ?  
How do you ship it ?

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### Author: ![yannick](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/yannick/32/732_2.png) [@yannick](https://phaser.discourse.group/u/yannick)
#### Post date: [March 7, 2019, 11:48am UTC](https://phaser.discourse.group/t/packaging-a-mobile-game/1584/2 "2019-03-07T11:48:57Z")

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Maybe [post #1194](https://phaser.discourse.group/t/rip-cocoon-js-hello/1194) helps you.
