# \[Phaser 3\] Thirty games in thirty days

**URL:** <https://phaser.discourse.group/t/phaser-3-thirty-games-in-thirty-days/8325>\
**Category:** Showcase\
**Created:** [December 10, 2020, 2:52am UTC](https://phaser.discourse.group/t/phaser-3-thirty-games-in-thirty-days/8325 "2020-12-10T02:52:07Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Berzee](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/berzee/32/512_2.png) [@Berzee](https://phaser.discourse.group/u/Berzee)\
**Post date:** [December 10, 2020, 2:52am UTC](https://phaser.discourse.group/t/phaser-3-thirty-games-in-thirty-days/8325/1 "2020-12-10T02:52:08Z")

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In November, I made one game every day with Phaser and had a grand old time! They are necessarily rough around the edges, but there are thirty of them and that’s what counts.

Here are the games, let me know if you try them!

> **[The Daily Games (November 2020) by Berzee](https://berzee.itch.io/the-daily-games-november-2020)**
>
> Thirty Games in Thirty Days

I found many new things to love and hate about Phaser along the way and learned many valuable wisdoms which I will not trouble you with here, but the most useful discovery was how much faster the examples are if you run them locally instead of using [labs.phaser.io](http://labs.phaser.io). =P

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**Author:** ![PBMCube](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/pbmcube/32/93_2.png) [@PBMCube](https://phaser.discourse.group/u/PBMCube)\
**Post date:** [December 12, 2020, 6:08pm UTC](https://phaser.discourse.group/t/phaser-3-thirty-games-in-thirty-days/8325/2 "2020-12-12T18:08:17Z")

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Sounds as if you’ve discovered the **"Game Design System™"**

[Game Design System](https://makingbrowsergames.com/book/imagesConsolidated/gdsv2.jpg)
