# Phaser Editor v2.0.3 released

**URL:** <https://phaser.discourse.group/t/phaser-editor-v2-0-3-released/1766>\
**Category:** Phaser 3\
**Created:** [March 20, 2019, 8:40pm UTC](https://phaser.discourse.group/t/phaser-editor-v2-0-3-released/1766 "2019-03-20T20:40:14Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![PhaserEditor2D](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/phasereditor2d/32/71_2.png) [@PhaserEditor2D](https://phaser.discourse.group/u/PhaserEditor2D)\
**Post date:** [March 20, 2019, 8:40pm UTC](https://phaser.discourse.group/t/phaser-editor-v2-0-3-released/1766/1 "2019-03-20T20:40:14Z")

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Hi!

We just released a new version of Phaser Editor 2D.

- Added a new demo to show how to create tilemaps with the Scene Editor.
- The Asset Pack editor was simplified and improved.
- Added more options to the Scene Editor to create reusable objects.
- Bug fixes and much more!

[Read the full release notes](https://phasereditor2d.com/blog/2019/03/phaser-editor-v203-released)

Best regards,

Arian

 ![Release203](https://global.discourse-cdn.com/free1/uploads/phaser1/original/1X/417d537a2004c61004c17f18fefac19e37398f2e.png)

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**Author:** ![Davaaron](https://avatars.discourse-cdn.com/v4/letter/d/ba9def/32.png) [@Davaaron](https://phaser.discourse.group/u/Davaaron)\
**Post date:** [March 21, 2019, 8:04am UTC](https://phaser.discourse.group/t/phaser-editor-v2-0-3-released/1766/2 "2019-03-21T08:04:33Z")

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Nice to see the editor grow up. Would like to see built-in typescript support 🙂

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**Author:** ![PhaserEditor2D](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/phasereditor2d/32/71_2.png) [@PhaserEditor2D](https://phaser.discourse.group/u/PhaserEditor2D)\
**Post date:** [March 21, 2019, 10:07am UTC](https://phaser.discourse.group/t/phaser-editor-v2-0-3-released/1766/3 "2019-03-21T10:07:13Z")

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Thanks! TypeScript is supported… partially. If you create a .ts file will work, but you need to create the `tsconfig.json` first. We should create the wizards to create the TS projects and add the TS language to the scene compiler.

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**Author:** ![Davaaron](https://avatars.discourse-cdn.com/v4/letter/d/ba9def/32.png) [@Davaaron](https://phaser.discourse.group/u/Davaaron)\
**Post date:** [March 21, 2019, 11:45am UTC](https://phaser.discourse.group/t/phaser-editor-v2-0-3-released/1766/4 "2019-03-21T11:45:12Z")

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That’s what I mean: Having a ts project built up by selecting “New Typescript Project” with included boilerplate like tsconfig.json, npm and the obvious definition files like phaser.d.ts.  
But first things first, of course 🙂
