# Phaser isometric tiled map collisions

**URL:** <https://phaser.discourse.group/t/phaser-isometric-tiled-map-collisions/9092>\
**Category:** Phaser 3\
**Created:** [March 12, 2021, 9:21am UTC](https://phaser.discourse.group/t/phaser-isometric-tiled-map-collisions/9092 "2021-03-12T09:21:38Z")\
**Posts on this page:** 1\
**Showing post:** 9

<div class="post-metadata">

**Author:** ![mayacoda](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/mayacoda/32/5344_2.png) [@mayacoda](https://phaser.discourse.group/u/mayacoda)\
**Post date:** [June 30, 2021, 2:34pm UTC](https://phaser.discourse.group/t/phaser-isometric-tiled-map-collisions/9092/9 "2021-06-30T14:34:49Z")

</div>

I know this thread is a little old, but I’ve opened an issue on GitHub for it [convertTilemapLayer for isometric tilemaps not setting bodies properly · Issue #5764 · photonstorm/phaser · GitHub](https://github.com/photonstorm/phaser/issues/5764)

I think I might also have a solution for it, so thanks everyone here for the investigative work. Turns out that getting the x value in `getBounds()` just wasn’t supported for any kind of projection that isn’t Orthogonal.

---

_[View the full topic](https://phaser.discourse.group/t/phaser-isometric-tiled-map-collisions/9092)._
