Please, help me to update the MDN 2D Breakout tutorial to Phaser 3.80.1

How to replace this code:

ball.checkWorldBounds = true;
ball.events.onOutOfBounds.add(() => {
  alert("Game over!");
  location.reload();
}, this);

It is from the Game over lesson. I have tried to use this solution: Out of bounds checking - #5 by PavelMishin

function update() {
    paddle.x = this.input.x || this.scale.width * 0.5;

    const inside = Geom.Rectangle.Overlaps(this.physics.world.bounds, ball.getBounds());
    if (!inside) {
        alert('Game over!');
        location.reload();
    }
}

But it cannot be reloaded: Playground