# Post Processing?

**URL:** <https://phaser.discourse.group/t/post-processing/5741>\
**Category:** Phaser 3\
**Created:** [April 2, 2020, 10:45pm UTC](https://phaser.discourse.group/t/post-processing/5741 "2020-04-02T22:45:48Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![UltimateProGrammer](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/ultimateprogrammer/32/3069_2.png) [@UltimateProGrammer](https://phaser.discourse.group/u/UltimateProGrammer)\
**Post date:** [April 2, 2020, 10:45pm UTC](https://phaser.discourse.group/t/post-processing/5741/1 "2020-04-02T22:45:48Z")

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EDIT:  
After posting this and figuring out how to use shaders, I created a vignette shader (still working on bloom.) You can read about it with the link below. The GitHub has everything you need to add it, and you should be able to get it working in 5 minutes or less.

> [@Finally! A Phaser 3 Vignette Shader!](https://phaser.discourse.group/t/finally-a-phaser-3-vignette-shader/5834):
>
> I had some time on my hands so I decided to create this. Feel free to use in your own projects, it can really add some polished feel! [Live Demo](https://natelev.in/games/other/Phaser/shaders/vignette/)[Github](https://github.com/UltimatePro-Grammer/PhaserVignette)

I guess this is more of a feature/plugin request than a question. In Unity, there are some filters used for post processing, like Bloom and vignette. Is there a way to get either of these effects in phaser? And, if no, how would I go about making a plugin that would do that (or is it impossible?)

For reference, Bloom basically makes it so that objects that are light get glows around them.

In Phaser 2, the plasma filter seems similar to the Bloom effect but I haven’t seen any filters for phaser 3.

Thanks!

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**Author:** ![BlunT76](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/blunt76/32/1454_2.png) [@BlunT76](https://phaser.discourse.group/u/BlunT76)\
**Post date:** [April 3, 2020, 7:05am UTC](https://phaser.discourse.group/t/post-processing/5741/2 "2020-04-03T07:05:50Z")

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Hi, with phaser3 you can use shaders.

> **[Phaser - Examples - game-objects - Shaders](https://www.phaser.io/examples/v3/category/game-objects/shaders)**
>
> Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.

  

> **[Phaser - Examples - Camera Blur Shader](https://www.phaser.io/examples/v3/view/camera/camera-blur-shader)**
>
> Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
