# Scaling sprite image troubles

**URL:** <https://phaser.discourse.group/t/scaling-sprite-image-troubles/818>\
**Category:** Phaser 3\
**Created:** [January 18, 2019, 3:11pm UTC](https://phaser.discourse.group/t/scaling-sprite-image-troubles/818 "2019-01-18T15:11:44Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![sergioxii](https://avatars.discourse-cdn.com/v4/letter/s/7bcc69/32.png) [@sergioxii](https://phaser.discourse.group/u/sergioxii)\
**Post date:** [January 18, 2019, 3:11pm UTC](https://phaser.discourse.group/t/scaling-sprite-image-troubles/818/1 "2019-01-18T15:11:44Z")

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I faced a problem with scaling sprite image. I found strange behavior in phaser 3 which I never experienced in version 2.6.

Once I’m trying to scale image from the sprite I got the image sharply cut around the edges of a blue dress:

![scaled%20dress](https://global.discourse-cdn.com/free1/uploads/phaser1/original/1X/49db809583b3abca3f76e83d22c61b4a4508d1f6.jpeg)

Here is the portion of my code and example of the object which was spoiled after scaling (action).

 ![scale%20code](https://global.discourse-cdn.com/free1/uploads/phaser1/original/1X/d6fcf53cd29b17d430b72692d4eae29cc236191b.jpeg)

Please advise how to fix it in phaser 3.

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**Author:** ![jest](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/jest/32/409_2.png) [@jest](https://phaser.discourse.group/u/jest)\
**Post date:** [January 18, 2019, 11:49pm UTC](https://phaser.discourse.group/t/scaling-sprite-image-troubles/818/2 "2019-01-18T23:49:56Z")

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What version of phaser are you using specifically ? The latest 3.16 will fix scaling issues.

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<div class="post-metadata">

**Author:** ![sergioxii](https://avatars.discourse-cdn.com/v4/letter/s/7bcc69/32.png) [@sergioxii](https://phaser.discourse.group/u/sergioxii)\
**Post date:** [January 19, 2019, 11:08am UTC](https://phaser.discourse.group/t/scaling-sprite-image-troubles/818/3 "2019-01-19T11:08:28Z")

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Is it insider’s information or just a Christmas wish list? We got what we got, and the latest version is 3.15.1.

Any idea about 3.16 release date ?

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**Author:** ![jest](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/jest/32/409_2.png) [@jest](https://phaser.discourse.group/u/jest)\
**Post date:** [January 19, 2019, 4:02pm UTC](https://phaser.discourse.group/t/scaling-sprite-image-troubles/818/4 "2019-01-19T16:02:21Z")

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this has been mentioned in the dev logs and news letters a ton, [https://madmimi.com/p/8ee19d](https://madmimi.com/p/8ee19d) , since october or so when 3.15 released. Rich says maybe end of January but don’t hold him to it, maximum I’d say before mid February

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**Author:** ![samme](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/samme/32/5275_2.png) [@samme](https://phaser.discourse.group/u/samme)\
**Post date:** [January 19, 2019, 9:07pm UTC](https://phaser.discourse.group/t/scaling-sprite-image-troubles/818/5 "2019-01-19T21:07:52Z")

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I can’t tell what the dress image is supposed to look like, but it sounds like you want more smoothing.

Set `{ antialias: false }` (or remove `pixelArt: true`, if present) in your game config.
