Phaser
setOrigin doesn't affect on physics center
Phaser 3
samme
March 24, 2019, 4:46am
3
Static bodies don’t update themselves when the sprite changes. You need
this.bottom.refreshBody();
2 Likes
show post in topic
Related Topics
Topic
Replies
Views
Activity
Phaser.Physics.Arcade.Sprite with non-center origin - weird body behaviour
Phaser 3
3
2061
August 2, 2019
Setting display origin and "shape" origin for a matter sprite
Phaser 3
4
3331
September 22, 2019
Phaser 3.16.2 and 3.24.1 Matterjs sprite body position difference
Phaser 3
1
396
December 20, 2020
Arcade group messes with my sprite's physics
Phaser 3
1
143
September 1, 2023
[Phaser 3] Modifying collision box
Phaser 3
6
5680
June 8, 2019