# This.input.keyboard.on( 'keyup', event =\> console.log( event ) ) never fires on Google Chrome

**URL:** <https://phaser.discourse.group/t/this-input-keyboard-on-keyup-event-console-log-event-never-fires-on-google-chrome/11258>\
**Category:** Phaser 3\
**Created:** [February 16, 2022, 2:31am UTC](https://phaser.discourse.group/t/this-input-keyboard-on-keyup-event-console-log-event-never-fires-on-google-chrome/11258 "2022-02-16T02:31:52Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![mmakrzem](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/mmakrzem/32/6112_2.png) [@mmakrzem](https://phaser.discourse.group/u/mmakrzem)\
**Post date:** [February 16, 2022, 2:31am UTC](https://phaser.discourse.group/t/this-input-keyboard-on-keyup-event-console-log-event-never-fires-on-google-chrome/11258/1 "2022-02-16T02:31:52Z")

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I have uploaded my game here: [https://www.createstones.com/games/mathie/index.html](https://www.createstones.com/games/mathie/index.html)  
In the Edge browser everything seems to work as expected. However in Google Chrome when I press number keys on the keyboard the this.input.keyboard.on( ‘keyup’, event =\> console.log( event ) ); never seems to fire. Why?

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**Author:** ![mmakrzem](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/mmakrzem/32/6112_2.png) [@mmakrzem](https://phaser.discourse.group/u/mmakrzem)\
**Post date:** [February 16, 2022, 2:40am UTC](https://phaser.discourse.group/t/this-input-keyboard-on-keyup-event-console-log-event-never-fires-on-google-chrome/11258/2 "2022-02-16T02:40:15Z")

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found the problem by removing the buggy evernote web clipper chrome plugin as suggested here: [Problems with Keyboard events. - Phaser 3 - HTML5 Game Devs Forum](https://www.html5gamedevs.com/topic/36693-problems-with-keyboard-events/)
