Adding this.registry.events.off('changedata', this.updateData, this);
to the leave()
function of the main and error scene and additionally a this.events.on('shutdown', this.leave, this);
to the launched scenes seems to do the trick.
Adding this.registry.events.off('changedata', this.updateData, this);
to the leave()
function of the main and error scene and additionally a this.events.on('shutdown', this.leave, this);
to the launched scenes seems to do the trick.