# Using Cordova with Phaser 3 and using Image Not Appearing in Browser

**URL:** <https://phaser.discourse.group/t/using-cordova-with-phaser-3-and-using-image-not-appearing-in-browser/10030>\
**Category:** Phaser 3\
**Created:** [July 28, 2021, 11:46am UTC](https://phaser.discourse.group/t/using-cordova-with-phaser-3-and-using-image-not-appearing-in-browser/10030 "2021-07-28T11:46:51Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Un\_Gamer](https://avatars.discourse-cdn.com/v4/letter/u/a6a055/32.png) [@Un\_Gamer](https://phaser.discourse.group/u/Un_Gamer)\
**Post date:** [July 28, 2021, 11:46am UTC](https://phaser.discourse.group/t/using-cordova-with-phaser-3-and-using-image-not-appearing-in-browser/10030/1 "2021-07-28T11:46:51Z")

</div>

I was working on this tutorial:  
[https://gamedevacademy.org/creating-mobile-games-with-phaser-3-and-cordova/](https://gamedevacademy.org/creating-mobile-games-with-phaser-3-and-cordova/)

When I tried loading images using the below code:

```javascript
function preload() {
    this.load.atlas('sheet', 'img/sheet.png', 'img/sheet.json');
}

function create() {
    this.add.sprite(400, 300, 'sheet', 'planeBlue1.png');
}

```

but the image doesn’t load. Only black empty screen is visible. No errors in console.
