As the development of Phaser 4 has restarted in 2021, it was high time we created a forum specifically to talk about it. This is that place. Here are some handy links to get up to speed:
Phaser 4 GitHub repo: https://github.com/phaserjs/phaser
Phaser 4 Dev Examples repo: https://github.com/phaserjs/dev
Phaser 4 Examples Sandbox: https://phaserjs.github.io/dev/examples/live/
Phaser 4 Dev Logs:
All about the new build tools, new sandbox, and how to get started.
The new RenderPass and World 3D objects.
Multiple Entry Points, Renderer Updates, Render Layers, Effect Layers, and more.
Structural changes, mono packages, Farewell God classes, and Scenes.
The new Render Cache, Input Mapping, tiny bundle sizes.
Canvas support and the evolution of the WebGL Renderer.
This dev log is mostly about Phaser 3 Matter Physics updates, but does have v4 updates, too
Discussing how coding with v4 will be very different compared to before.
Phaser 4 Development Process - August 2019
A long and exhaustive look at how Phaser 4 will be developed.
Phaser 4 Announcement Post - July 2019
The original announcement press release.