# Welcome to the new Phaser 2 forum!

**URL:** https://phaser.discourse.group/t/welcome-to-the-new-phaser-2-forum/17
**Category:** Phaser 2 / CE
**Created:** [December 7, 2018, 11:51am UTC](https://phaser.discourse.group/t/welcome-to-the-new-phaser-2-forum/17 "2018-12-07T11:51:50Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![rich](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/rich/32/4_2.png) [@rich](https://phaser.discourse.group/u/rich)
#### Post date: [December 7, 2018, 11:51am UTC](https://phaser.discourse.group/t/welcome-to-the-new-phaser-2-forum/17/1 "2018-12-07T11:51:50Z")

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This forum is specifically for discussion about Phaser 2 / CE.

Because the Phaser 2 and Phaser 3 APIs are so different, it’s important to post to the correct category, so people can help you effectively. This category is for anyone using Phaser 2 or Phaser CE. You’re welcome to post questions, suggestions, bug reports, ideas, feature requests and anything else Phaser 2 related here.

Want to share some source code? Just wrap it in markdown `code tags` , or use the icon in the editor. You can use single back-ticks for inline code, or triple backticks if you wish to paste in a whole chunk of source. Please, do use them though, it makes things so much easier to read!

For game releases please use the Games Showcase category.

Cheers,

Rich

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### Author: ![rich](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/rich/32/4_2.png) [@rich](https://phaser.discourse.group/u/rich)
#### Post date: [December 7, 2018, 11:52am UTC](https://phaser.discourse.group/t/welcome-to-the-new-phaser-2-forum/17/2 "2018-12-07T11:52:23Z")

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### Author: ![PBMCube](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/pbmcube/32/93_2.png) [@PBMCube](https://phaser.discourse.group/u/PBMCube)
#### Post date: [December 8, 2018, 2:25am UTC](https://phaser.discourse.group/t/welcome-to-the-new-phaser-2-forum/17/3 "2018-12-08T02:25:33Z")

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I was wondering why you chose to rewrite the API instead of just using an Interface similar to Phaser 2 into the new Phaser 3 engine.

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### Author: ![rich](https://yyz2.discourse-cdn.com/free1/user_avatar/phaser.discourse.group/rich/32/4_2.png) [@rich](https://phaser.discourse.group/u/rich)
#### Post date: [December 8, 2018, 10:36am UTC](https://phaser.discourse.group/t/welcome-to-the-new-phaser-2-forum/17/4 "2018-12-08T10:36:47Z")

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Because v2 suffers badly from argument-hell, and the JS ecosystem is used to config objects and events (rather than Signals) so it was time to adopt more common paradigms through-out the API.
