Phaser 3


Topic Replies Activity
WebGL Context Loss? 1 November 12, 2019
TileSprites still smooth with pixelArt: true 9 November 12, 2019
Select all of groups children in update function 3 November 12, 2019
High memory usage while using dozens of Mask object 2 November 11, 2019
WebGL - Resolution problems. How to add shader for entire scene? 7 November 11, 2019
Finite State Machine? 1 November 10, 2019
Follow mouse/pointer with smooth acceleration/declaration 5 November 11, 2019
Phaser.Scale.RESIZE and nontrivial zoom together 2 November 11, 2019
Dynamically change canvas size 5 November 11, 2019
How to fix button double click? 5 November 11, 2019
How to optimize mobile game? 1 November 11, 2019
How to enable physics on extended sprite class 9 November 11, 2019
Raycast to check for bottom of block? 27 November 9, 2019
WebGL shader tutorials? 1 November 11, 2019
Alternative to Nested Containers? 3 November 11, 2019
Camera FadeIn 4 November 11, 2019
CreateFromObjects no PNG shadow? 3 November 10, 2019
Particles slide on the bottom of bounding box 3 November 10, 2019
What files do I need to import for WebGL? 9 November 10, 2019
Webgl: few sprite masks cause heavy fps drop 3 November 10, 2019
How can I "clone" a texture created from renderTexture? 3 November 10, 2019
Spritesheet animation inside a prototype don't works 5 November 10, 2019
Browser execution issue 4 November 10, 2019
Cordova / iOS sound issue 14 November 9, 2019
Loading large backgrounds 2 November 8, 2019
How to constrain a MatterJS sprite to world bounds 1 November 9, 2019
Phaser3 - webgl lights (Light2D) - am I missing something, or are they broken? 7 November 9, 2019
[solved] How should I add arcade physics to scenes in separated files? 1 November 9, 2019
Does Phaser 3 support high resolution? 4K graphics? 1 November 8, 2019
Game structure and logic 4 November 8, 2019