2D Soft Shadow

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Hi everyone,
I am looking to realise some some shadow effect.
Previously I have been advised to use raycasting culling to compute the shadow and gave it a try but I find the shadow too hard. (Play with light and dark using ray casting and visibility polygons – updated to Phaser 3 | Emanuele Feronato)

I have in mind something like in this article 2D Lighting with Soft Shadows | Slembcke’s Computational Corner

Do you know if there is some phaser plugin or library or code sample available for soft shadow in phaser?

use raycasting and then apply blur on the resulting object

Good idea I will try that. Thanks.