Hi, I am making a mask using a sprite/bitmap to mask another image.
It works perfectly, but the main issue is when I move the main image, you can see the image moves out from the mask area.
Is this a bug?
How can we make sure the mask move together with the main image?
Do I have to manually move both mask and main image?
What about scaling and rotating?
It is weird for a mask to move independently from the main image.
Is there an alternative solution?
Can we create a new texture out of the new masked image? How do we do that if we could?