A tween animation with big duration is jittering

Hello, dear community! I notice a strange behavior of tween anim.
When I made really slow animation with small changing values, it works like separate steps.

For example, I need a smooth loop scale of a text. I wrote this code

this.tweens.add({
			targets: this.logoText,
			scale: 0.9,
			duration: 5000,
			ease: 'Sine.inOut',
			yoyo: true,
			repeat: -1,
		})

but the animation is not smooth it is a jitter

How can I achieve a “smooth” animation?

Try roundPixels: false in game config.

1 Like

Thank you! As always you help a lot