Arcade Physics changes - please help test

Hi all,

I’ve made some significant changes to how Arcade Physics works today. They’re all in the master branch. If you’ve a game that uses AP (especially Tilemaps + AP) then please could you give it a go? You can build from master, or here’s a non-min file

Consult the mystical Change Log to see what’s what.

Cheers,

Rich

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