Hello, it’s me, again. Sorry for bothering you so much, I hope you are well🙂
I have an object.
If the X key is pressed in my game I activate the body of said object since I am using it as an attack hitbox, I would like that when the attack animation ends the body of the object is deactivated but when I do this now it never collides. So if I leave the body active, the video happens. It’s supposed to collide when the player hits the enemy, so if I leave the body active, the video happens, that’s why I want to deactivate it when the animation ends.