Hi,
Currently, I put a text game object in my game. I want put some words with colors:
Hi, this is my sword. Great!
I think that Phaser don’t support this. I see some plugins like as:
Today, What is the ideal option? Any approach to do it natively?
Hi @Manz, If you use bitmaptext objects, the new version 3.50 (still in beta) comes with the method BitmapText.setWordTint . More info here:
BitmapText.setWordTint
Great @jjcapellan,
I had not valued that option, Thank you!
Currently, I use .woff2 files to fonts (I think that this font type is better than bitmaptext if needed change to multiple sizes). However, I will try to change.
.woff2
Some alternative without use BitmapText or Phaser Beta?