Browser execution issue

Is there an issue with phaser execution in browsers depending on mobile operating systems? It seems like when I share my game only some users can play, others cannot, the game will just freeze at the start menu. I think this mainly happens with apple, even in Chrome. It runs fine online on my android using chrome.



On Safari I got an error from sound playback, on the first page load only. It’s caused by a missing sound, but I don’t know why it happens just once.