Buttons don't work on first tap on mobile

I’m using phaser 2 (picked up an old project that I started a while ago.) When my game loads on a mobile browser, none of the input enabled buttons or sprites work on first tap. But once the user taps somewhere on the screen, then everything seems to work. But some mobile users have reported that none of the buttons work so they can’t start the game.

Anyone know about this? Do I need to do something to the game canvas so that it works on first tap?

You could try the latest Phaser CE and see if it fixes it.

If you can look at the device/input/pointer debug displays:

Thanks for responding. I don’t really know what that is but I guess I will try and figure it out. :slight_smile: