Thanks. The camera offset wasn’t the issue, it seems that the pointer has a bug when offsetting camera?
I was using custom pointer, by hiding the the cursor, use an image and move it using
That fixes it. The cursor now at the proper position as the mouse after adding the offset.
It this a bug? Or intended?
Currently I have to add offset value to my pointer when offsetting the camera, if I wanna move images based on pointer position etc. Would be nice if the pointer x and y is actually the proper value as you see on screen without needing to manually offset them