I want to give the player the option to change the game FPS in the game settings. I am able to add target FPS in the game config and it works properly. However, I cannot find a way to change it during the runtime.
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// Phaser v3 to v4.1:
game.loop.stop();
Phaser.Core.TimeStep.call(game.loop, game, fpsConfig);
game.loop.start(game.step.bind(game));
Yes I can confirm this method works. Thank you ![]()
Since Phaser v4.2 use
game.loop.setFPSLimit(fps)