Change item position on parent

Hi all,

I make sprite that the item position is not good with the globe, like this

I am going to change the position of item like this,

this here is my code,

var config = {

type: Phaser.AUTO,

width: 700,

height: 1000,

backgroundColor: '0x444444',

parent: 'phaser-example',

scene: {

    preload: preload,

    create: create

}

};

var game = new Phaser.Game(config);

function preload ()

{

this.load.image("bg", "assets/background.jpg");

this.load.image("dubaiitem", "assets/dubai.png");

this.load.image("nyitem", "assets/new-york.png");

this.load.image("taipeiitem", "assets/taipei.png");

this.load.image("parisitem", "assets/paris.png");

this.load.image("target", "assets/globe.png");

this.load.image("dubai", "assets/extra-menthol-dubai.png");

this.load.image("paris", "assets/chill-menthol-paris.png");

this.load.image("ny", "assets/fast-forward-purple-new-york.png");

this.load.image("taipei", "assets/fast-forward-taipei.png");

}

function create ()

{

//background 

this.add.image(350,500,'bg')

//sprite globe

var container = this.add.container(game.config.width/2, 1080);

var target = this.add.sprite(0, 0, 'target');

var dubaiitem = this.add.sprite(-290,-290,'nyitem')

dubaiitem.setScale(1.8)

var nyitem = this.add.sprite(290,290,'dubaiitem')

nyitem.setScale(1.8)

var taipeiitem = this.add.sprite(290,-290,'taipeiitem')

taipeiitem.setScale(1.8)

var parisitem = this.add.sprite(-290,290,'parisitem')

parisitem.setScale(1.8)

container.add(target);

container.add(dubaiitem);

container.add(nyitem);

container.add(taipeiitem);

container.add(parisitem);

this.tweens.add({

    targets: container,

    angle: 360,

    duration: 6000,

    repeat: -1

});

//sprite cards

var container2 = this.add.container(350,200)

var dubai = this.add.sprite(0,0, 'dubai')

var paris = this.add.sprite(150,0, 'paris')

var ny = this.add.sprite(-150,0, 'ny')

var taipei = this.add.sprite(300,0, 'taipei')

container2.add(dubai)

container2.add(paris)

container2.add(ny)

container2.add(taipei)

}

Could anyone help me?