Hello everyone,
In order to fill a screen of elements falling from the sky with Phaser, I use a ParticlesEmitter.
I don’t figure how to make collisions between the particles… They keep going through the others.
I saw it was possible to do it with Phaser2 https://phaser.io/examples/v2/particles/collision but did Phaser3 removed this feature ?
Thanks a lot for your answers,
Pierre.