Hello, i want to adjust the sprite color to bright/light in the same color.Please share you ideas.Thanks
You can use graphics.setBlendMode(Phaser.BlendModes.SCREEN);
Or write your own shader.
Hi @Ram_m,
To get the color you can use the class Phaser.Display.Color
, which has the method brighten.
To apply the color to the sprite just use the setTint method of the Sprite class.
Example usin Phase.DisplayColor.brighten:
You are assuming the sprite has only 1 color?
And even then, tinting won’t work:
Yes.
You’re right, I didn’t realize until now. Thanks for the info.